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Chapter 1 of gba asm of gbaguy

Chapter 1: Overview The GBA processor is a Nintendo-customized CPU. Many people call it ARM7TDMI, which is also true. However, the arm7tbit is only a core and there are many other things on this chip. Another interesting thing is that arm didn't make the chip, but he authorized the design. But in general (we don't care;), there is a 32-bit ARM7TDMI in GBA. This CPU has two instruction sets: arm and thumb.

Chapter 7 multiplication in gba asm of gbaguy

Fortunately, the GBA processor has some multiplication commands. They are Mul, MLA, umull, umlal, smull, and smlal. These commands can use s to specify whether to affect the status mark. In addition, these commands can only use registers as the operands without any displacement. The command Mul is the most basic. It performs a 32-bit multiplication in the following format: Mul DEST, OP1, OP2 @ DEST = OP1 * OP2. The result may be larger th

Some messages, temporarily changed from GBA to SFC

Sorry, I haven't updated it for too long. Please wait. Some private matters have occurred recently, and many homework have been delayed. I have temporarily stopped porting the gbasimulator because I cannot solve some technical problems for the time being. Therefore, according to the suggestions of the e680 group, I first transplanted the SFC simulator and got familiar with the environment, then, migrate the code to GBA. As long as you get used to it,

Chapter 3 arm instructions in gba asm of gbaguy

Chapter 3 arm commands   Today, we started to learn some arm commands, but you should remember some previous things (related to execution speed ):· Align your data. Use the. Align command, such as. Align 4 and. Align 2. If you use a non-alignment

GBA Flame Emblem Revision-The crystallization of wisdom

Description1: This revision cost a considerable amount of time, only to finish this revision, because the game changes in a lot of details are also very annoying.2: This has been added to a number of special occupations, but also added some

Ubuntu multi-host game simulator Mednafen tutorial

The powerful game simulator of Linux has low simulated effects and CPU usage. It is mainly used to play GBA and FC games. It is not half past one when playing GBA games better than VBA of Linux, linux VBA can be said to be a semi-finished product, not to mention functional aspects, actually occupying a huge amount of CPU, and occupying resources, not a perfect smooth simulation of 60 frames, and not open-so

Several CPU simulators in linux

Linux-Linux technology and application information-common Linux technology-the following is a detailed description of several handheld simulators in linux. A few days ago, I downloaded a complete set of fireworks, including three generations of SFC, GBA, and NDS that can be successfully simulated on a computer in the FE series. Today, I suddenly wanted to play in linux, so I checked: 1. GBA is still a cl

Domestic simulated site collection

(EMU) simulates the world Web: http://www.emucn.net/rom/ ROMs type: almost all types of ROMs ROMs download speed: Medium ROMs update speed: slow ROMs available?: No ROMs text description: No Whether there is a Game Search Engine: Yes Required or not: No Featured resources: the best Chinese Simulators of various types, and all bios of various types of Simulators Disadvantage: Slow ROMs update speed (EMU) Ding Yi Information PortURL: http://dingyiinfo.8q8.com/ROMs type: neogeo (76), CAPCOM (53),

Kinect2.0 gesture builder usage

===== Gesture builder overview ====After the SDK of kinect2.0 is released, it comes with a gesture Builder tool. This is a software released by Microsoft for pose recognition, that is, it directly calls gesture builder to generate it without writing the pose recognition code. GBA data file. ===== Gesture builder usage ====The following example illustrates how to use the gesture Builder by training a wave. First, you must use Kinect studio to record a

About DMA and its enemies

all for security. Note that the simulator is not perfect in the simulation cache. According to my observations, none of the three famous simulators-no $ GBA, desmume, and ideas-can correctly simulate the cache. So if you find problems such as broken, chaotic, and color exceptions on the simulator, try to add dc_flush before and after your DMA function... (...); and dc_invalidate... (...);. [Fill in] As I said, DMA is very fast. Generally, data transm

Use CSS3 to make text, picture reflection

-reflect:above 1px-webkit-gradient (linear, 0% 100%,100% 100%, from (RGBA)); -webkit-box-reflect:below 1px-webkit-gradient (linear, 0% 100%,100% 100%, from (RGBA)); Font reflection: -webkit-box-reflect:below 1px-webkit-gradient (linear, 0 0, 0 100%, from (Transparent), Color-stop (. 5, transparent), to (R GBA (3,3,3,.2))); Text Gradient + Reflection: -webkit-box-reflect:below 1px-webkit-gradient (linear, 0 0, 0 100%, from (Transparent), Color-stop (.

Wii and my gaming mood

Last Thursday, my family suffered the largest vicious event in parenting history. When I was playing a Wii tennis game, my four-year-old son's nose was right behind me in the backhand position, and suddenly lost blood. Ten minutes later, I handed over the game handle to my son. Five minutes later, His tearful face gradually began to smile. Nintendo, who knows how to make Wii game consoles, was still in the era of red and white machines two decades ago. I remember that the highest record of tank

Core game algorithm round 16 -- Wu Hao teaches you how to play Pokemon

I have already done so. There is no error with the golden finger. Of course, the previous golden finger is not as perfect as it is now. I want to say that the previous functions of the Golden finger seem to be just the accumulation of money and the substantial increase in experience values, which is not perfect. Moreover, when adjusting the golden finger, you also need to set parameters like writing code, which is very troublesome and belongs to a professional level. Nowadays, in order to purs

Common solutions to Servlet Chinese garbled characters

Common solutions to Servlet Chinese garbled charactersAn error occurs on the servlet page. The print is garbled, why?Public class toDetail extends HttpServlet {Public void doGet (HttpServletRequest request, HttpServletResponse response)Throws ServletException, IOException {Response. setContentType ("text/html ");Response. setCharacterEncoding ("UTF-8 ");PrintWriter out = response. getWriter ();Int id = Integer. parseInt (request. getParameter ("ID "));GoodsBeanActio

Usage of game simulators in Ubuntu (figure)

Maybe you are just like me, just use Ubuntu, maybe you have another win, but if you want to enrich your entertainment life under ubuntu, maybe you should take a look at this article, here we will introduce ePSXe (ps) use of gxmame (mame) VBA (gb, gba) cedega. The first part of ePSXe installation (In addition, PSX) may have been used by someone under win, and you will understand that it is a troublesome thing, but for the sake of the game, we don't hav

Common solutions to Servlet Chinese garbled characters

Common solutions to Servlet Chinese garbled charactersAn error occurs on the servlet page. The print is garbled, why?Public class toDetail extends HttpServlet {Public void doGet (HttpServletRequest request, HttpServletResponse response)Throws ServletException, IOException { Response. setContentType ("text/html ");Response. setCharacterEncoding ("UTF-8 ");PrintWriter out = response. getWriter ();Int id = Integer. parseInt (request. getParameter ("ID "));GoodsBeanAction

Atitit. Mizian attilax Arrangement A--g v1 q31.xlsx of the Special Vocabulary Dictionary of Shanbei dialect

Da Dad, Uncle X. 26 Daober At last 27 Daotor Ant Lion Baojxbao Dacyigwez Pump 28 Daotsatsa Pocket 29 Dentsai ZHL What are you waiting for?? Den shma zhl 30 Dizheor Local children 31 Dlyeu Mention 32 Donlwez Poke (a big mess) 33 Dubalyaokwa Gambling

VisualBoy Advance Compilation Experience

of the Opelal SDK , remember to put the solution inside the VC + + directory in the Open AL Directories are also changed to correspond. Build the solution again and succeed! Run to see it.650) this.width=650; "title=" image006.jpg "src=" http://s3.51cto.com/wyfs02/M01/58/C2/ Wkiom1s7lb2xn3siaaarxzxcgd0424.jpg "alt=" Wkiom1s7lb2xn3siaaarxzxcgd0424.jpg "/>650) this.width=650; "title=" image007.jpg "src=" http://s3.51cto.com/wyfs02/M02/58/BF/ Wkiol1s7lpiaoclpaah3rzx5cmu355.jpg "alt=" Wkiol1s7lpia

Just take it! The hottest iOS Open source project (iii)

is a simple Twitter client, and the NTLNIPH project contains all the source code for that client.Theamazingaudioengine.The theamazingaudioengine is a very sophisticated framework for iOS audio applications and is easy to use, and can handle a variety of complex sounds according to the developer's own habits.The Theamazingaudioengine is based on an efficient, low-latency core Audio Remote IO system development. The framework supports most audio formats and bit rates, while providing audio input,

Android4.2.2 creation of Layer and Bufferqueue of SurfaceFlinger

(allocator = NULL) {sp Composer (ComposerService: getComposerService (); mGraphicBufferAlloc = composer-> aggregate (); // create GraphicBuffer if (mGraphicBufferAlloc = 0) {ST_LOGE ("aggregate () failed in BufferQueue () ") ;}} else {mGraphicBufferAlloc = allocator ;}} The BufferQueue cache queue is created by calling SF (ComposerService: getComposerService is a familiar BpSurfaceComposer, that is, the SF agent on the client) to apply for and allocate the graphic buffer, graphicBuf

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